Ash Zombie Whenever the zombie takes at least 5 bludgeoning or slashing damage at one time, roll a d20 to determine what else happens to it: 1-8: One leg is severed from the zombie if it has any legs left. Curse of Strahd is a fairly free-form adventure where the characters are drawn into Barovia and must defeat Strahd to escape. Second Import Added the Ash part and the slam does not show up in the actions Undead Fortitude. A zombie was an undead creature usually created by the re-animation of a corpse. 4th Edition Statistics[2] [1], Ash zombies first appeared after the eruption of Mount Hotenow. ... star spawn, or undead that reaches 0 hit points dies instantly, rising as a zombie after 1 minute if nothing raises it beforehand. An ash zombie was a special type of undead created by the powerful energies released in the wake of the eruption of Mount Hotenow, in 1451 DR.[2] People also called them scrabblers and dustwalkers. Loathsome Limbs. Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. Zombie Apocalypse Guide: DnD 5e and Pathfinder. A few gory details you could add in are: Ancestral Anthologies Vol. This led me to some surprising discoveries. Any good hit from a bludgeoning or slashing weapon severs part of the zombie’s body. The enderman certainly is a powerful mob, and I took this into consideration when creating the stats. A Strahd zombie doesn’t require air or sleep. Undead include walking corpses, such as vampires and zombies, as well as bodiless spirits, such as ghosts and specters. Hit: 3 (1d4 + 1) piercing damage. Reply. For Spellcasting lists, use > to reverse-indent. A zombie stat block has nothing in it that makes it inherently a zombie. On a success, the zombie drops to 1 hit point instead. Rules from DMG for adjusting Offensive CR (DMG Creating a Monster Stat Block) Now look at the attack bonus suggested for a monster of that challenge rating. For the purposes of this series, villains are defined as individuals that act as either instigators of complex local, city-wide, or country-wide plots, or creatures that can act as the main antagonist for one or more adventures. ECOLOGY. The location of three essential magic items (Tome of Strahd, Sunsword, and the Holy Symbol of Ravenkind), the identity of an npc ally, and the location of Strahd himself are determined by a reading from the Tarokka Deck. Loathsome Limbs. 9-16: One arm is severed from the zombie if it has any arms left. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Try the Zombie and Skeleton NPC templates. Size limits don’t apply to this, so even the largest threat is still going to get affected by this spell. With only one arm, it can still crawl, but its speed is halved. Each time the zombie loses an arm, it loses a claw attack. Actions Slam: Melee Weapon Attack: +3 … This stat block mechanically represents his abilities in a D&D world situation. Ash Puff.  1⁄4 22. The top D&D 5E campaigns listed here cover a vast range of locations and themes. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Medium Strahd zombies are suffused with horrible necromantic magic that allows their severed body parts to continue to attack. A creature can repeat the saving throw at the end of each of its turns, ending the effect on it early with a successful save. Whenever the zombie takes at least 5 bludgeoning or slashing damage at one time, roll a d20 to determine what else happens to it: 1-8: One leg is severed from the zombie if it has any legs left. Legendary Actions. ACTIONS. Challenge rating The 5E D&D monsters in Icewind Dale: Rime of the Frostmaiden include quite a few reprints for convenienceâ s sake and quite a few fun new ones too. 5e Bestiary. Ash zombies were capable of creating unnatural ashes from their bodies and using them as a weapon.When attacked, a puff of this ash might erupt from the ash zombie. STR. Until then, a severed part acts on the zombie’s initiative and has its own action and movement. Base Attack. Multiattack. They also discovered that ash zombies developed a taste for younger victims. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Armor Class. Forgotten Realms Wiki is a FANDOM Games Community. 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